Choosing a class is one of the first important decisions in Chronicles of Arcadia. While classes can be changed during progression, equipment requirements and playstyles vary significantly between roles, making early planning beneficial.
Before selecting a class, players may want to familiarize themselves with:
Characters are generally divided into three primary combat roles:
| Role | Description |
|---|---|
| DPS (Damage Dealer) | Focuses on defeating enemies efficiently by dealing damage. |
| Heal | Keeps party and raid members alive while providing supportive buffs and recovery effects. |
| Tank | Absorbs enemy aggression and damage while protecting allies. |
Damage Dealers are further separated into two categories:
| DPS Type | Description |
|---|---|
| Melee DPS | Fights enemies at close range. |
| Ranged DPS | Deals damage from distance while maintaining safer positioning. |
Many class combinations also provide hybrid support capabilities, allowing players to contribute utility while progressing toward specialized equipment builds.
Role: Ranged DPS
Primary Attribute: Dexterity
Weapon Type: Dagger (Main-Hand), Bow (Ranged Weapon)
Scout specializes in sustained ranged damage and mobility. The class combines strong single-target burst potential with effective area damage options.
| Skill | Type | Description |
|---|---|---|
| Snipe | Single Target | High-damage opening attack that temporarily improves damage output. |
| Wind Arrows | Single Target | Core damage ability that can be combined fluidly with other attacks. |
| Shot | Single Target | Basic attack used as a filler ability. |
| Combo Shot | Single Target | Rapid sequence attack delivering strong burst damage. |
| Vampire Arrows | Damage over Time | Applies periodic damage over several seconds. |
| Piercing Arrow | AoE | Pierces enemies and damages targets positioned behind the initial target. |
| Reflected Shot | AoE | Projectile attack that bounces between nearby enemies. |
The Scout performs particularly well against both single enemies and grouped targets, making it one of the more beginner-friendly ranged classes.
Role: Melee DPS
Combat Mechanic: Combo System
Rogue gameplay revolves around executing ability chains in sequence to maximize damage output. Several skills interact directly with bleed effects, rewarding proper skill timing.
| Order | Skill | Effect |
|---|---|---|
| 1 | Shadowstab | Deals damage and applies an initial bleed effect. |
| 2 | Low Blow | Consumes previous bleed interactions to increase damage and apply another bleed. |
| 3 | Wound Attack | Finishing strike that converts previous bleed effects into a stronger damage effect. |
Proper execution of the combo sequence is essential for maximizing Rogue damage potential.
Support-oriented class combinations provide powerful buffs, defensive utility, healing, or supplemental damage capabilities. These combinations are especially valuable in party and raid environments.
Common support combinations include:
Each support combination offers distinct advantages ranging from offensive enhancements to healing specialization and raid utility.