The updated World Boss system introduces a structured spawn schedule and tougher challenges designed to encourage server-wide teamwork.
World Bosses now spawn at fixed times, making encounters easier to plan. The exact schedule can be viewed by clicking the Red Skull Icon near the minimap. Notifications are sent at three key moments: 30 minutes before spawn, at spawn, and when the boss is defeated or retreats.
The following bosses are included in this system:
Non-Furious (Easy Mode) World Bosses spawn one hour after their Furious (Hard Mode) counterparts are defeated.
Boss difficulty has been significantly increased with scaled defenses. These fights now require server-wide cooperation, making solo kills impossible. This design ensures that multiple players or raids must collaborate to defeat each boss.
World Bosses now provide more structured and rewarding loot systems. Each defeated boss grants two main rewards: Gashas and Proof of Dread.
Gasha | Proof of Dread |
---|---|
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To qualify for rewards, players must deal a minimum amount of damage. If grouped in a raid, the contribution of one member meeting the threshold counts for the entire group. The top three damage-dealing groups or raids gain bonus loot chances. All kills contribute to quest goals for participants.
Each World Boss guarantees a Gasha once every 7 days if the player meets the minimum damage requirement. If a player has already obtained this guaranteed Gasha from a specific boss within the last 7 days, they will only receive Proof of Dread upon defeating the boss again.
However, even after claiming the weekly guaranteed Gasha, there is still a random chance to obtain an additional Gasha from subsequent kills. Proof of Dread is always awarded for each kill when meeting the damage requirement, with no weekly restrictions.
Any purple artefact |
0.015% |
Golden Wings or Kidd’s Runic Wing |
0.015% |
High-value tier stones |
0.015% |
Beacon of Tranquillity |
0.015% |
Ray of Hope |
0.015% |
Level 105 Boost Pill |
0.015% |
Ring of the Runic Dragon (Titan/Colossus) |
0.015% |
Any Necropolis of Mirrors Accessory |
0.015% |
Ruined Mechanic Pieces (Orkham) |
0.028% |
Any Dark Core armor piece |
0.028% |
Any Orkham accessories |
0.028% |
Relatively lesser high-value tier stones |
0.028% |
Perfect Titanium Hammers x5-9 |
0.028% |
Part of a Machine (Orkham) |
0.028% |
Provisions Courier’s Ostrich (30 Days) |
0.028% |
Fancy Boots (30 Days) |
0.028% |
Almighty Core x3-10 |
0.329% |
Destruction Core x3-15 |
0.658% |
Corruption Crystal x10-45 |
0.987% |
Any Permanent Bags/Bank scrolls |
0.329% |
Provisions Courier’s Ostrich (7 Days) |
0.329% |
Elite Skillbook |
0.329% |
Perfect Titanium Hammers x3-5 |
0.329% |
Item Set Skill Slot Expansion |
0.329% |
Necklace of the Darkness (Dark Core) |
0.164% |
Ring of the Ruins (Realms of the Forgotten Legends) |
0.164% |
One of random Orkham Weapons/Dark Core Weapons/HOTO Accessories/Red RoFL armors |
0.329% |
Wildfire Element Fruit Cordial x20-60 |
0.329% |
Golden Pet Experience Charm |
0.987% |
Random Permanent Mount |
1.4% |
Random Equipment Upgrading Stones 1-3x |
1.4% |
Dark Cores 1-75 |
1.4% |
Random Zodiac |
1.4% |
Draconaris x150-400 |
0.74% |
White Rarity Cenedril Material x200-2000 |
0.22% |
Green Rarity Cenedril Material x200-500 |
0.22% |
Blue Rarity Cenedril Material x30-125 |
0.22% |
Purple Rarity Cenedril Material x5-30 |
0.22% |
Orange Rarity Cenedril Material x2-7 |
0.22% |
Brown Rarity Cenedril Material x1 |
0.22% |
Random Arena of Darkness material (including blue/purple robots) |
1.4% |
Ring of Inferno (Inferno of Divinity) |
0.7% |
Frozen Ring (Gorge of the Ice Giants) |
0.7% |
Level 80 Boost Pill |
1.4% |
Monster Card Collection |
1.4% |
Edwards‘ Family Gasha |
0.026% |
Random Arcadia Coin Recipe from Edwards Shop |
1.37% |
Random Buff Food |
8% |
Random Sigil |
8% |
Random Must-haves |
8% |
Random Other Consumables |
8% |
Random Charms/Tikal, Inferno, Gorge armors |
8% |
Random Pet Tool x1000-2500 |
8% |
Random Pet Transformation |
8% |
Random Utility Potions |
8% |
Random Crafting Material |
8% |
Random Arcadia Coin Shop Consumables |
8% |
To improve accessibility, Snoop the Stubborn offers free teleportation to World Boss areas starting 30 minutes before spawn. After the boss is defeated, a portal appears on its corpse, allowing players to return to their original teleport point.
The World Boss Schedule UI makes it easy to track boss spawns and loot availability:
Spawn Times | The schedule shows the weekday and hour for each boss spawn. | |
---|---|---|
Defeated Bosses |
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Already defeated bosses appear, strike through for clear tracking. |
Loot Indicators |
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Treasure chest icons show eligibility. A normal chest means guaranteed rewards, |
Loot Indicators |
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a grey chest signals limited chances, |
Loot Indicators |
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and a red X indicates prerequisites haven’t been met. |
Edward Wilson’s shop in Atlas has been upgraded to include items with stats matching endgame instances. Players can exchange Proof of Myth, obtained via Proof of Dread, for these upgrades.
This revamped system improves the World Boss experience by making it more engaging, rewarding, and team-focused. It ensures all players, regardless of their progression, have a clear path to participate and earn valuable rewards.