List of all existing events for addons.
Arcadia exclusive methods were preceded by ~
symbol.
unit = { "player", "target", "pet", "master", "party1-5", "raid1-36", "focus", "mouseover" } + mixes { "playerTargetTarget", "targetPet", "focusTarget", ... }
SERVER_BOARD_UPDATE
SERVER_LIST_UPDATE
VARIABLES_LOADED
LOGIN_CLOSE_WINDOW
GIVEITEMFRAME_OPEN => arg1 Count
GIVEITEMFRAME_UPDATE
ACTIONBAR_SLOT_CHANGED
ACTIONBAR_UPDATE_COOLDOWN
EXTRA_ACTIONBAR_HIDE
EXTRA_ACTIONBAR_SHOW
IMPLEMENT_ACTIONBAR_HIDE
IMPLEMENT_ACTIONBAR_SHOW
IMPLEMENT_ACTIONBAR_UPDATE
IMPLEMENT_ACTIONBAR_UPDATE_COOLDOWN
ADDON_LOADED => arg1 (=AddonName)
ATF_Fame_UPDATE
ATF_Titlt_REPEAT
ATF_UPDATE
ATF_USE_ITEMFRAME_UPDATE
SET_ANCILLARY_TITLE_FRAME
PLAYER_REPUTATION_BADGE_CHANGED
BULLETINBOARD_UPDATE
MAGICBOX_CHANGED
MAGICBOX_ENABLE
MAGICBOX_NOT_ENOUGH_ENERGY
ASSISTENT_DATA
AUCTION_AUCTION_INFO_UPDATE
AUCTION_AUCTION_MONEY_UPDATE
AUCTION_BORWSE_PRICE_UPDATE
AUCTION_BROWSE_UPDATE
AUCTION_BUY_UPDATE
AUCTION_CLOSE
AUCTION_HISTORY_HIDE
AUCTION_HISTORY_SHOW
AUCTION_OPEN
AUCTION_SEARCH_RESULT
AUCTION_SELL_UPDATE
BAG_ITEM_UPDATE => SlotIndex
BAG_UPDATE_COOLDOWN
GARBAGE_UPDATE
ITEMQUEUE_CLEAR
ITEMQUEUE_INSERT
ITEMQUEUE_UPDATE
BANK_CAPACITY_CHANGED
BANK_CLOSE
BANK_OPEN
BANK_UPDATE
UPDATE_CHAT_FRAMES
CHAT_MSG_BG => str Senders Name, str Msglink
CHAT_MSG_CHANNEL => str Msg Text, str link name, int number custom channel, str person name
CHAT_MSG_CHANNEL_COLOR_CHANGE
CHAT_MSG_CHANNEL_CREATE => int ChannelID
CHAT_MSG_CHANNEL_JOIN => int ChannelID, str Channel Name
CHAT_MSG_CHANNEL_LEAVE => int ChannelID
CHAT_MSG_COMBAT => str Combat Log Msg
CHAT_MSG_EMOTE => str Emote Name
CHAT_MSG_GM_TALK
CHAT_MSG_GM
CHAT_MSG_GUILD => str msg, str link name, str person SenderClass, str person name
CHAT_MSG_LFG
CHAT_MSG_LOOT
CHAT_MSG_PARTY => str msg, str link name, str person SenderClass, str person name
CHAT_MSG_RAID
CHAT_MSG_SALE
CHAT_MSG_SAY => str msg, str link name, str person SenderClass, str person name
CHAT_MSG_SYSTEM_GET => str msg
CHAT_MSG_SYSTEM_VALUE => str msg
CHAT_MSG_SYSTEM => str msg
CHAT_MSG_WHISPER_INFORM => arg2 Str Msg
CHAT_MSG_WHISPER_OFFLINE
CHAT_MSG_WHISPER => str msg, str link name, str person SenderClass, str person name
CHAT_MSG_YELL => str msg, str link name, str person SenderClass, str person name
CHAT_MSG_ZONE => str msg, str link name, str person SenderClass, str person name
CHAT_MSN_ADD => int chatID
CHAT_MSN_ADDBUTTON => int chatID, str sendername
CHAT_MSN_ADDITEMLINK => str itemname
CHAT_MSN_CLOSE => int chatID
CHAT_MSN_ITEMPREVIEW => str link
CHAT_MSN_OPEN => int chatID
CHAT_MSN_POPUP => int chatID
CHAT_MSN_SMALL => int chatID
CLOSE_SPEAKFRAME
MSN_MENU_OPEN
SHOW_MESSAGE_DIALOG => str content, str button text
HIDE_MULTI_REQUEST_DIALOG
SHOW_MULTI_REQUEST_DIALOG
CASTING_DELAYED
CASTING_FAILED
CASTING_START => arg3 = MineType
CASTING_STOP
CRG_UPDATE_LIST
CRG_UPDATE_MEMBERLIST
CRG_UPDATE_OWNER
FORCE_DIALOG_HIDE
FORCE_DIALOG_SHOW
EXCHANGECLASS_CLOSED
EXCHANGECLASS_FAILED
EXCHANGECLASS_SHOW
EXCHANGECLASS_SUCCESS
SKILL_UPDATE
SKILL_UPDATE_COOLDOWN
SKILLPLATE_DELETE
SWAP_EQUIPMENT_SUCCESS
CRAFT_LEARNRECIPE (int arg1 = RecipeID, int arg2 = SkillValueType)
CRAFT_NEXT_CREATE
CRAFT_NUMBER_CHANGED
CRAFT_STOP_CREATE
CRAFT_UNLOCK
CRAFTQUEUE_DELETE_CREATE
CRAFTQUEUE_NEXT_CREATE
CRAFTQUEUE_NUMBER_CHANGED
CRAFTQUEUE_STOP_CREATE
FSF_CLOSE
FSF_OPEN
FSF_UPDATE
USE_CRAFTFRAME_SKILL
CLEARSTONE_ERROR
CLEARSTONE_OK
DRAWRUNE_ERROR
DRAWRUNE_OK
EQUIP_BIND_CONFIRM
EQUIPMENT_UPDATE_COOLDOWN
FUSION_STONE_TRADE_CLOSE
FUSION_STONE_TRADE_DATA_ERR
FUSION_STONE_TRADE_NO_MONEY
INSPECT_INTRODUCE_UPDATE
OPEN_CLEARATTRIBSTONE_FRAME
OPEN_FUSION_STONE_TRADE_FARME
RUNE_EXCHANGE_FRAME_CLOSE
RUNE_EXCHANGE_FRAME_OPEN
RUNE_EXCHANGE_PLATE
TALISMAN_BIND_CONFIRM
UNLOCKED_ITEM_CONFIRM
ADD_FRIEND => int RelationType
BEFRIEND_REQUEST
DEL_FRIEND
INVITE_TO_CHANNEL
ONLINE_FRIEND
RESET_BAD_FRIEND
RESET_FRIEND
SHOW_FRIEND_DETAIL
UPDATE_FRIEND
VIEW_FRIEND_ALERT
FOCUS_CHANGED
ASK_JOIN_TO_PARTY
AUTO_HIDE_PARTY_INVITE
AUTO_HIDE_PARTY_JOIN
LEADER_CHANNEL_CONFIRM
SEARCH_GROUP_RESULT
Guild_Board_Result => int GuildLevel, string GuildName, string LeaderName, int MemberCount, int MaxMemberCount, bool IsRecruit, bool IsOwnHouse, bool IsOpenVisit
GRF_UPDATERESOURCE
GRF_UPDATELOG
GUILD_ASK_LEADERCHANGE
GUILD_ASK_LEADERCHANGE_RESULT
GUILD_BBS_MESSAGEUPDATE
GUILD_BBS_PAGEUPDATE
Guild_Board_Result
GUILD_COMMAND_CLOSE
GUILD_COMMAND_OPEN
GUILD_CONTRIBUTION_CLOSE
GUILD_CONTRIBUTION_OPEN
GUILD_HOUSES_CLOSE_VISIT_HOUSE
GUILD_HOUSES_OPEN_VISIT_HOUSE
GUILD_INVITE_REQUEST
GUILD_KICK
GUILD_PETITION_SIGNATURE
GUILD_REGISTER
GUILD_RENAME_OPEN
GUILD_SHOP_CLOSE
GUILD_SHOP_OPEN
GUILDBANK_CAPACITY_CHANGED
GUILDBANK_CLOSE
GUILDBANK_FIX_ITEM
GUILDBANK_OPEN
GUILDBANK_PAGE_LOG_UPDATE
GUILDBANK_PAGE_UPDATE
GUILDBANK_UPDTAE
GUILDHOUSE_FURNITURE_CHANGED
GUILDHOUSES_BUILDINGINFO_CHANGED
GUILDHOUSES_OPEN_BUILDING_RESOURCES
GUILDHOUSESFRAME_HIDE
GUILDHOUSESFRAME_SHOW
GUILDHOUSESTYLE_UPDATE
GUILDINVITE_SELF
ON_GUILDHOUSE_CLOSE
OPEN_POSTVIEW
UPDATE_GUILD_INFO
UPDATE_GUILD_MEMBER
UPDATE_GUILD_MEMBER_INFO
UPDATE_GUILDHOUSE_PLAYER_SCORE
UPDATE_GUILDWARTIME
HOUSES_CHANGED_NAME
HOUSES_CHANGED_PASSWORD
HOUSES_CLOSE_VISIT_HOUSE
HOUSES_PLAYER_CHANGED => int Type
HOUSES_FRIEND_ITEM_LOG_CHANGED
HOUSES_FRIEND_ITEM_LOG_SHOW
HOUSES_FURNITURE_CHANGED
HOUSES_HANGER_CHANGED
HOUSES_HANGER_SHOW
HOUSES_MAID_SPEAK
HOUSES_OPEN_VISIT_HOUSE
HOUSES_PLANT_CHANGED
HOUSES_PLANT_CLOSE
HOUSES_PLANT_OPEN
HOUSES_SERVANT_HIRE_LIST_SHOW
HOUSES_SERVANT_INFO_SHOW
HOUSES_SERVANT_INFO_UPDATE
HOUSES_SERVANT_ITEM_CHANGED
HOUSES_SERVANT_LIST_CHANGED
HOUSES_STORAGE_CHANGED
HOUSES_STORAGE_SHOW
HOUSES_VISIT_HOUSE_NOTFIND
HOUSES_VISIT_HOUSE_PASSWORDERROR
HOUSESFRAME_HIDE
HOUSESFRAME_SHOW
PASSWORD_CONFIRM
PASSWORD_FAILED
UIEVENT_HOUSES_SERVANT_HIRE_FAIL
HOUSES_STYLE_BUY
HOUSES_PLAYER_ONLINE
HOUSES_VISIT_HOUSE_NOVISIT
HOUSES_STYLE_CHANGED
HOUSES_STORAGE_HIDE
INSTANCE_CONFIRM_HIDE
INSTANCE_CONFIRM_SHOW
INSTANCE_RESET
ITEMMARGE_CLOSE
ITEMMARGE_OPEN
BUY_ACCOUNTSHOP_FAILED
BUY_ACCOUNTSHOP_SUCCEEDED
GAMBLE_CLOSE
GAMBLE_ITEM_CHANGED
GAMBLE_ITEM_EXCHANGED
GAMBLE_OPEN
GAMBLE_RESULT_FAILED
GAMBLE_RESULT_OK
GAMEBAR_CHANGEZONE
GAMEBAR_CLOSE
GAMEBAR_ITEM_CHANGED
GAMEBAR_ITEM_EXCHANGED
GAMEBAR_OPEN
GAMEBAR_RESULT_FAILED
GAMEBAR_RESULT_OK
IM_UPDATE_LIST
IMF_FILTER_UPDATE
IMF_ITEM_UPDATE
ITEMMALL_INFO_UPDATE
ITEMMALL_ITEM_OK
ITEMMALL_ITEMTYPE_UPDATE
ITEMMALL_LOADING
ITEMMALL_MAILNAME_ERROR
ITEMMALL_MESSAGELIST_UPDATE
ITEMMALL_PLAYER_NOTFAND
LEARNSUITSKILL_SUCCESS
SUIT_SKILL_PLATE_UPDATE
SUITSKILL_CLOSE
SUITSKILL_MODELUPDATE
SUITSKILL_OPEN
SUITSKILLEPLATE_UPDATE
SUITSKILLEQUIP_UPDATE
LOADING_END
LOADING_START
BOOTY_HIDE
BOOTY_SHOW
BOOTY_UPDATE
CANCEL_LOOT_ROLL
CHECKGETITEMBEQUEUEITEM
GIVE_NEW_ITEM
LOOT_ITEM_SHOW
LOOT_METHOD_CHANGED
UPDATE_LOOT_ASSIGN
CloseBuyLottery
CloseExchangePrize
Lottery_Exchange_SLOT_CHANGED
OpenBuyLottery
OpenExchangePrize
MACROFRAME_UPDATE
COOLCLOTHBAG_KEYITEM
COOLCLOTHBAG_PENDING1_CONFIRM
COOLCLOTHBAG_PENDING2_CONFIRM
COOLCLOTHBAG_PENDING3_CONFIRM
COOLCLOTHBAG_UPDATE
COOLCLOTHBAG_UPDTAE
COOLSUIT_KEYITEM
CLOSE_INBOX_ITEM
MAIL_CLOSED
MAIL_FAILED
MAIL_INBOX_UPDATE
MAIL_SEND_INFO_UPDATE
MAIL_SEND_SUCCESS
MAIL_SHOW
MAP_CHANGED
MAP_DISABLE
MAP_ENABLE
MAP_PING
WORLDMAP_ICONCLICK
CARDBOOKFRAME_CLOSE
CARDBOOKFRAME_OPEN
CARDBOOKFRAME_UPDATE
CardDeckChanged
GetTotalCardCount(int deck)
OwnedCard(int ID)
ENTER_MOUNT
LEAVE_MOUNT
RIDE_INVITE_REQUEST
NPCTRACK_CLEAR_TARGET
PARTNERFRAME_ADDPARTNER
PARTNERFRAME_ADDPETCOLLECTION
PARTNERFRAME_ERROR
PARTNERFRAME_REMOVEPARTNER
PARTY_BOARD_POST_DELETED
PARTY_BOARD_REFRESH
PARTY_INVITE_REQUEST
PARTY_LEADER_CHANGED
PARTY_MEMBER_CHANGED
PB_RAIDINFO_REFRESH
RAID_TARGET_CHANGED
HIDE_PET_EVENT_DIALOG
OPEN_PET_FRAME
PET_ACTIONBAR_HIDE
PET_ACTIONBAR_SHOW
PET_ACTIONBAR_UPDATE
PET_ACTIONBAR_UPDATE_COOLDOWN
PET_COUNT_CHANGE
PET_CRAFT_END
PET_CRAFT_START
PET_CRAFTING_END
PET_CRAFTING_FAILED
PET_CRAFTING_START
PET_EGG_PUSH_OK
PET_EQUIPMENT_UPDATE
PET_FEED_INFO_UPDATE
PET_FRAME_UPDATE
PET_MIX_FAILED
PET_MIX_SUCESS
PET_NAME_UPDATE
PET_PUSH_SUCCESS
PET_RELEASE_SUCCEED
PET_RELEASE_SUCCESS
PET_RETURN_SUCCEED
PET_SUMMON_LEVEL_ERROR
PET_SUMMON_SUCCEED
PET_SWAPITEM_FAILD
PET_SWAPITEM_SUCESS
PET_TAKEOUT_SUCCESS
PETBOOKFRAME_CLOSE
PETBOOKFRAME_OPEN
PETBOOKFRAME_UPDATE
REST_MERGE_TIME
SHOW_PET_EVENT_DIALOG
PLAYER_ABILITY_CHANGED
PLAYER_ABILITYPOINT_CHANGED
PLAYER_ALIVE
PLAYER_BAG_CHANGED
PLAYER_BOXENERGY_CHANGED
PLAYER_BUFF_CHANGED
PLAYER_COOL_SUIT_CHANGED
PLAYER_COOL_SUIT_CHANGE_FAILED
PLAYER_COOL_SUIT_LABEL_CHANGE_FAILED
PLAYER_DEAD
PLAYER_ENTER_COMBAT
PLAYER_EQUIPMENT_UPDATE
PLAYER_EXP
PLAYER_EXP_CHANGED
PLAYER_GET_TITLE
PLAYER_GOODEVIL_CHANGED
PLAYER_HONOR_CHANGED
PLAYER_HONORPOINT_CHANGED
PLAYER_INVENTORY_CHANGED
PLAYER_LEAVE_COMBAT
PLAYER_LEVEL_UP
PLAYER_LIFESKILL_CHANGED
PLAYER_MAXEQSKILLCOUNT_CHANGED
PLAYER_MODEL_INFO_READY
PLAYER_MONEY
PLAYER_SKILLED_CHANGED
PLAYER_TARGET_CHANGED
PLAYER_TITLE_FLAG_CHANGED
PLAYER_TITLE_ID_CHANGED
PLAYER_TRADE_MONEY
RESURRECT_REQUEST
UPDATE_PARALLEL
ZONE_CHANGE
ZONE_CHANGED
PE_ACTIVE_PHASE_CHANGE
PE_FAILED
PE_INTO
PE_LEAVE
PE_LeaveAndClose
PE_OBJECTIVE_VALUE_CHANGE
PE_PHASE_FAILED
PE_PHASE_SUCCESS
PE_PLAYER_SCORE
PE_SUCCESS
COMBATMETER_DAMAGE
COMBATMETER_HEAL
TARGET_HATE_LIST_UPDATED
CLEAR_ALL_QUEUE_STATUS
CLOSE_BATTLEGROUND_CAMP_SCORE_FRAME
CLOSE_BATTLEGROUND_PLAYER_SCORE_FRAME
CLOSE_BATTLEGROUND_ROOM_LIST_FRAME
CLOSE_ENTER_BATTLEGROUND_QUERY_DIALOG
DUEL_READY
DUEL_REQUESTED
GOT_BATTLE_GROUND_QUEUE_RESULT
ON_BATTLEGROUND_CLOSE
OPEN_BATTLEGROUND_CAMP_SCORE_FRAME
OPEN_BATTLEGROUND_PLAYER_SCORE_FRAME
OPEN_BATTLEGROUND_ROOM_LIST_FRAME
OPEN_ENTER_BATTLEGROUND_QUERY_DIALOG
UPDATE_BATTLEGROUND_CAMP_SCORE
UPDATE_BATTLEGROUND_PLAYER_SCORE
UPDATE_BATTLEGROUND_ROOM_LIST_FRAME
UPDATE_BATTLEGROUND_TOWER_IVAR
WBG_FRAME__PRIZE_TIMEUPDATE
WBG_FRAME_END_TIMEUPDATE
WBG_FRAME_INFLUENCE_SCOREUPDATE
WBG_SCORE_UPDATE
WBG_Tie_UPDATE
UPDATE_QUEUE_FRAME_INFO
ADDNEW_QUESTBOOK
QUEST_COMPLETE
QUEST_REQUEST_COMPLETE
RESET_QUESTBOOK
RESET_QUESTTRACK
SELECT_REWARD_ITEM
SHOW_QUESTDETAIL_FROM_BOOK
SHOW_QUESTDETAIL_FROM_NPC
SHOW_QUESTLIST
RANKINGS_ITEM_UPDATE (arg2 = Min, arg3 = Max)
GSF_INFO_UPDATE
GSF_SETMENNTYPE
GUILDHOUSEWAR_INFOS_UPDATE
GUILDHOUSEWAR_LADDER_UPDATE
GUILDHOUSEWAR_LADDERHISTORY_UPDATE
GUILDHOUSEWAR_STATE_CHANGE
GUILDWAR_DECLARE_RESULT
GUILDWAR_DECLARELIST_UPDATE
GUILDWARREPORT_UPDATE
GUILDWARSCORE
STORE_OPEN
STORE_CLOSE
UPDATE_STORE_BUYBACK_ITEMS
UPDATE_STORE_SELL_ITEMS
SHOW_REQUEST_DIALOG
SHOW_REQUESTLIST_DIALOG
CLIENT_COUNT_DOWN_START
CLIENT_COUNT_DOWN_STOP
COUNTDOWN_END
TIMEKEEPER_CLOSE
TIMEKEEPER_PAUSE
TIMEKEEPER_START
TRADE_ACCEPT_UPDATE
TRADE_CLOSED
TRADE_MONEY_CHANGED
TRADE_PLAYER_ITEM_STATE
TRADE_RECIPIENT_ITEM_STATE
TRADE_REQUEST
TRADE_REQUEST_CANCEL
TRADE_SHOW
TB_UPDATE
TUTORIAL_TRIGGER
VARIABLES_LOADED => ReloadUI()
CLOSE_WINDOW
COLORING_END
COUNTDOWN_START
CREATE_PLAYER_SPRITE
CURSOR_ITEM_UPDATE
DELETE_ITEM_CONFIRM
DELETE_QUESETITEM_CONFIRM
ELITE_BOSS_BELL
HIDE_MINIMAP_BG_OPTION
HIDE_REQUEST_DIALOG
HIDE_SERVERINPUTDIALOG
OBJECTBLOODBAR_CHANGEPOS
OBJECTBLOODBAR_CHANGEVALUE
OBJECTBLOODBAR_HIDE
OBJECTBLOODBAR_SHOW
RESET_SPEAKFRAME_TEXT
SAVE_VARIABLES
SCREEN_RESIZE
SCRIPT_RUNTIME_ERROR
ScrollBannerMessage
ScrollBannerMessageEX
SHOW_GEME_PROMRT
SHOW_MINIMAP_BG_OPTION
SYS_WINDOWS_RESIZE
SYSTEM_MESSAGE
SHOW_SCRIPTBORDER
START_FLASH_BG_OPTION_BUTTON
UPDATE_BINDINGS
UPDATE_CHAT_FRAMES
UPDATE_MINIMAP
UPDATE_MOUSE_LEAVE
UPDATE_MOUSE_LIGHT
UPDATE_MOUSE_LIGHT_NotEnough
UPDATE_MOUSEOVER_UNIT
USEOBJECTPOPUP_SHOW => popupObjectID, popupType, popupObjectName
UNIT_BUFF_UPDATE => unit arg1
UNIT_BUFF_CHANGED => unit arg1
UNIT_TARGET_CHANGED => unit arg1
UNIT_PET_CHANGED => unit arg1
UNIT_CLASS_CHANGED => unit arg1
UNIT_PORTRAIT_UPDATE => unit arg1
UNIT_RELATION => unit arg1
UNIT_CASTINGTIME => unit arg1
UNIT_HEALTH => unit arg1, int arg2 (HP)
UNIT_MANA => unit arg1, int arg2 (MP)
UNIT_SKILL => unit arg1, int arg2 (SP)
UNIT_MAXHEALTH => unit arg1, int arg2 (HP)
UNIT_MAXMANA => unit arg1, int arg2 (MP)
UNIT_MAXSKILL => unit arg1, int arg2 (SP)
UNIT_LEVEL => unit arg1, int arg2 (old level), int arg3 (new level)
UNIT_INVENTORY_CHANGED
UNIT_NAME_UPDATE
WARNING_MEMORY
WARNING_MESSAGE
WARNING_START
WARNING_STOP